Wednesday, February 27, 2013

What I Learned Today: 2/27/2013


Today, I learned how to setup shapes for texturing using UV settings. This is the first step towards starting to building my first basic room as well as finally catching up to the rest of the class.

Monday, February 25, 2013

What I Learned Today: 02/25/13


Today, I finally was able to export the shapes from Maya into Unity in the proper size. With this finally out of the way, I can now start on texturing.

Monday, February 18, 2013

What I learned Today: 02/18/13

Today, I've learned to focus on objects in Unity. I was finally able to rotate all the duplicates and made the room I've been trying to make.

Wednesday, February 13, 2013

What I learned Today: 02/13/13



Today, I was finally able to solve the problem I had with Importing a shape from Maya into Unity. Turns out I need to set the preferences to specific settings everytime I start up Maya and likewise with unity as they do not save preferences. Once I imported the shape into Unity, I was then struggling to find why the shape was too small. It wasn't until I found the settings for scaling the shape. Once that was done, I finally had the size I had wanted. Now I can finally get caught up with the class and begin texturing.

Monday, February 4, 2013

What I learned Today: 02/04/13



Today, I not only had to re-examine and relearn making a object, but I also learned how to apply textures to the created objects. To assist in applying this fully for wednesday, I collected a wide selection of textures, varying from stone to diamond Plate. I have the hope of showing all the things I've learned while making it abit of a display of my style.