Wednesday, January 30, 2013
What I Iearned Today: 1/28/12
Today in my second day of Level design, I familiarized myself with a program called Maya, a 3D modelling program used mainly for characther modelling. Having no familiarity with said program, it was abit of challenge to navigate around and figure everything. Only program that even comes slightly close was another Autodesk product called 3DS Max. Even then, it was nowhere near as packed or as massive.
After watching an intro video both produced and provided by the instructor, I was able to then actually learn how to navigate it. By Pressing Alt and Left clicking, I was able to rotate the object. By Pressing ALT and Right Click, I was able to pan around the object. I was also treated to some of the buttons and functions in the program. For instance, I was able to import a object (in this case a Sphere) into the program and by using Q, W & E, I was able to toggle between wireframe, Texture and Texture with Wireframe.
*Note: while this blog was not created on the intended date of the title, it details the activity from said date. All future posts will be posted on the exact date*
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